Thanks for your great work on Cleaver !
Bender 2.0 features Cleaver: http://www.kitware.com/blog/home/post/648
Also mentioned on the wiki: http://public.kitware.com/Wiki/Bender/About
Please contact me if you have any question.
Regards,
Julien.
---------- Forwarded message ----------
From: <blog@kitware.com>
Date: Tue, Apr 8, 2014 at 9:27 AM
Subject: Bender 2.0
To: julien.finet@kitware.com
Hello Julien,
A new article has just been posted on the The Kitware Blog at
http://www.kitware.com/blog/home/post/648
*Bender 2.0* by *Julien Finet* (Open Source, Medical Imaging)
*Final round of release candidates*
<http://www.kitware.com/blog/files/168_313285383.png>
Kitware is pleased to announce the final release candidate for Bender 2.0.
Bender is an open-source toolkit based on 3D Slicer that provides
algorithms and a user-friendly application for repositioning voxelized
anatomical models into a desired pose. It is a volumetric extension to the
computer graphics concepts of rigging, skinning and
posing<http://en.wikipedia.org/wiki/Skeletal_animation> technique
to volumes.
This major version brings a new approach to posing anatomical models by
using Finite Element Method (FEM). The numerical solution enabled by
FEM allows the anatomy to be correctly repositioned while, for example,
preserving the volume of each organ.
Another great feature in this release of Bender is the integration of
motion-capture animations applied to armature rigs. The popular BVH file
format is now supported to enable sharing of the pose sequences they define
and to load any of the thousands of BVH pose files, if they use a compliant
rigging, that are freely available on the web.
Bender 2.0 tutorial (1:39) <https://vimeo.com/90788904>
To achieve the new features found in Bender 2.0, we integrated two
highly-successful open-source projects into it:
Cleaver<http://www.sci.utah.edu/cibc-software/cleaver-cibc.html>for
generating multi-material tetrahedral meshes from labelmap volumes and
Sofa <http://www.sofa-framework.org/> for its extensive simulation engine
and collision detection.
*Resources*
Wiki: http://public.kitware.com/Wiki/Bender
*Binaries: http://packages.kitware.com/folder/135
<http://packages.kitware.com/folder/135>*
Code: http://public.kitware.com/gitweb?p=Bender/Bender.git
Documentation:
http://public.kitware.com/Wiki/Bender/Documentation/2.0/Modules/FEMWorkflow
*Acknowledgements*
The Bender development effort has been funded, in part, by the AFRL
"Efficient Model Posing and Morphing Software" SBIR FA8650-13-M-6444.
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