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- From: bigler@sci.utah.edu
- To: manta@sci.utah.edu
- Subject: [MANTA] r973 - trunk/Model/Materials
- Date: Mon, 6 Mar 2006 11:22:19 -0700 (MST)
Author: bigler
Date: Mon Mar 6 11:22:19 2006
New Revision: 973
Modified:
trunk/Model/Materials/NDotL.cc
Log:
Use ColorComponent instead of float (benign checkin to test checkins
from insecure.utah.edu).
Modified: trunk/Model/Materials/NDotL.cc
==============================================================================
--- trunk/Model/Materials/NDotL.cc (original)
+++ trunk/Model/Materials/NDotL.cc Mon Mar 6 11:22:19 2006
@@ -73,7 +73,7 @@
// Copy the colors into the ray packet.
for(int i=rays.begin();i<rays.end();i++)
{
- float cosine = Dot(FaceForward(rays.getNormal(i),
rays.getDirection(i)),
+ ColorComponent cosine = Dot(FaceForward(rays.getNormal(i),
rays.getDirection(i)),
direction);
if (cosine < 0)
cosine = 0;
- [MANTA] r973 - trunk/Model/Materials, bigler, 03/06/2006
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