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- From: Thiago Ize <thiago@cs.utah.edu>
- To: manta@sci.utah.edu
- Subject: [MANTA] computeBounds
- Date: Tue, 19 Jun 2007 16:44:47 -0700
computeBounds takes in a PreprocessContext, but I have yet to see where
that gets used. Most of my code, since it deals with dynamic scenes that
occur after the preprocess stage, require calling computeBounds when I
don't have access to a legit PreprocessContext, so I just make up a fake
one to pass it.
Could we get rid of the requirement to pass in a PreprocessContext (and
modify a bunch of code in the process)?
Also, calling computeBounds on a group that contains lots of things
(imagine a 10M tri statue) is a major bottleneck on a multi core system.
Could we parallelize computeBounds? Can we make Group::computeBounds
return an already precomputed bbox and do the actual bounding box
calculation elsewhere? Does anyone have a specific way they'd like to do
this or can I just run rampant doing what I want?
Thiago
- [MANTA] computeBounds, Thiago Ize, 06/19/2007
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