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- From: Andrew Kensler <aek@cs.utah.edu>
- To: Carson Brownlee <brownlee@cs.utah.edu>
- Cc: James Bigler <bigler@cs.utah.edu>, "'manta@sci.utah.edu'" <manta@sci.utah.edu>
- Subject: Re: [MANTA] RandomNumberGenerator
- Date: Thu, 5 Jul 2007 15:56:02 -0600 (MDT)
In my own code, I've gone with "Pseudorandom" to avoid clashing with
pre-existing symbols named "Random". I think it strikes a nice balance
between length and clarity.
- Andrew
On Thu, 5 Jul 2007, Carson Brownlee wrote:
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Just my 2¢,
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I generally prefer long names over acronyms (unless it's my own code
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no one will see). Is "Random" already taken? I think that is generally
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understood to mean randomnumbergenerator but a lot shorter. It's in java at
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least.
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Carson
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On Jul 5, 2007, at 7:40 AM, James Bigler wrote:
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I'm going to create an interface for random number generators that can be
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passed around in the render context. Does anyone have a preference of:
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RandomNumberGenerator (kind of long, but clear)
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over
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RNG (nice and short, but less clear perhaps)?
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James
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