Manta Interactive Ray Tracer Development Mailing List

Text archives Help


Re: [Manta] Message from Ingo


Chronological Thread 
  • From: Aaron Knoll <knolla@cs.utah.edu>
  • To: Solomon Boulos <boulos@cs.utah.edu>
  • Cc: MANTA <manta@sci.utah.edu>
  • Subject: Re: [Manta] Message from Ingo
  • Date: Tue, 21 Aug 2007 19:32:19 -0400

I've actually thought about the same issue, and have considered throwing suse 10.2 on the mac until leopard comes out. Does anyone know what the current X11/GL driver support for 64-bit Leopard is like? How does one get ahold of the Leopard beta? (I cannot, as far as I can tell, from the student developer program).

-Aaron

On Aug 21, 2007, at 7:26 PM, Solomon Boulos wrote:

Like James said for me in my last message: sadly no (on the 64-bit in OS X Tiger). Your system is all ready, however, for 64-bit in Leopard and yes it's the saddest thing ever that it doesn't actually already have 64-bit support for applications that aren't console only.

Another option, of course, is to separate the display from the core rendering (this is what matlab did or something like that). I'd say just get a copy of leopard though (although since it's still beta, I doubt it'll work very smoothly with other apps)

On Aug 21, 2007, at 5:16 PM, Steven G. Parker wrote:

Abe guessed the problem: I ran icc in 64-bit mode, and the gl libs seem
to be 32 bit only. In 32 bit mode, everything works well.

Still:
- in 32-bit mode, we probably "see" only half the registers.... is there
a way to fix that ? (either by passsing some cmd-line flags to icc, or
by using 64-bit opengl libs?)
- is it possible to fix the cmake scripts to detect that 32/64 bit
issue ?

Cheers,

Ingo










Archive powered by MHonArc 2.6.16.

Top of page