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- From: Li-Ta Lo <ollie@lanl.gov>
- To: manta@sci.utah.edu
- Subject: [Manta] Rebuilding KD-tree/BVH
- Date: Thu, 21 Feb 2008 16:34:09 -0700
- Organization: Los Alamos National Lab
Hi,
I don't know too much about kd-tree/BVH except that they partition the
space so we don't have to do intersection test of a ray with all the
primitives in the scene. My question is do we have to rebuild it every
time we move the camera? How about transformation on the object?
Ollie
- [Manta] Rebuilding KD-tree/BVH, Li-Ta Lo, 02/21/2008
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