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- From: Li-Ta Lo <ollie@lanl.gov>
- To: manta@sci.utah.edu
- Subject: [Manta] Vectex v.s. Surface color
- Date: Wed, 19 Mar 2008 09:01:03 -0600
- Organization: Los Alamos National Lab
Hi,
Is there any reason we can only assign one "surface" color to
a triangle rather than three "vertex" color to each vertex of
the triangle like OpenGL? There is code to interpolate normal
vector for triangle, why not color too?
Ollie
- [Manta] Vectex v.s. Surface color, Li-Ta Lo, 03/19/2008
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