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- From: "Thiago Ize" <thiago@sci.utah.edu>
- To: manta@sci.utah.edu
- Subject: [Manta] r2150 - trunk/Model/Groups
- Date: Wed, 26 Mar 2008 16:31:22 -0600 (MDT)
Author: thiago
Date: Wed Mar 26 16:31:22 2008
New Revision: 2150
Modified:
trunk/Model/Groups/RecursiveGrid.cc
Log:
mesh wasn't being set for child grids. Now the recursive grid is even
faster (for meshes). In my test scene, the recursive grid is several
times faster than DynBVH for pathtracing.
Modified: trunk/Model/Groups/RecursiveGrid.cc
==============================================================================
--- trunk/Model/Groups/RecursiveGrid.cc (original)
+++ trunk/Model/Groups/RecursiveGrid.cc Wed Mar 26 16:31:22 2008
@@ -461,6 +461,7 @@
cellBounds.intersection(objBounds);
RecursiveGrid *gg = new RecursiveGrid(numLevels);
+ gg->mesh = mesh;
gg->build(context, cell_objects(x,y,z), cellBounds, depth+1,
totalObjects);
int start = cells(x, y, z);
lists[start] = gg;
- [Manta] r2150 - trunk/Model/Groups, Thiago Ize, 03/26/2008
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