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[Manta] Re: Re: Re: superellipsoid


Chronological Thread 
  • From: Andrew Kensler <aek@cs.utah.edu>
  • To: manta@sci.utah.edu
  • Subject: [Manta] Re: Re: Re: superellipsoid
  • Date: Sun, 11 May 2008 23:28:43 -0600 (MDT)


I implemented the original superellipsoid primitive in Manta and added it to primtest back in mid-2005. As James noted, it's fairly ancient code and has undoubtedly fallen prey to bit-rot. Honestly, that version is probably worth removing at this point.

- Andrew

On Sun, 11 May 2008, Roni Choudhury wrote:

The problem seems to have been in primtest. I lied before, I asked primtest for simplesuperellipse and that doesn't seem to work. If I use superellipse instead then things look right.

roni

James Bigler wrote:
I think that the superellipsoid in there is pre SSE and pre floats.
The epsilons are probably all wrong.  We have a sweet super ellipsoid
generated from RTSL.  I don't know what the state of sharing generated
code would be.

James

On Sun, May 11, 2008 at 4:14 PM, Roni Choudhury <roni@cs.utah.edu> wrote:
Does the superellipsoid primitive work? I tried running the superellipsoid
scene in primtest and i just got the bgpoly part of the scene.

roni






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