hi,
i've been using Manta to load a triangle mesh, and whenever i load it using certain materials, there seems to be some artifacts showing up. it seems to show up when the material has reflection, or is transparent. i've included triangle.obj as an example of what i'm talking about. it's simply one triangle. just load it and rotate it and the artifacts will show up. i've also included two screenshots that show the artifacts. the command i use is:
bin/manta -scene "lib/libscene_triangleSceneViewer.so (-model tri.obj -overrideMatl phong)"
any help would be appreciated.
Boonth
# triangle
# 3 vertices
v 349.000000 151.754000 700.000000
v 346.354000 150.000000 700.000000
v 347.000000 153.693000 700.000000
f 1 2 3
<triangle1.png><triangle2.png>
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