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[Manta] Re: problem rendering triangles


Chronological Thread 
  • From: Abe Stephens < >
  • To:
  • Cc: Boonthanome Nouanesengsy < >
  • Subject: [Manta] Re: problem rendering triangles
  • Date: Tue, 8 Jul 2008 14:45:56 -0600
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Try adjusting T_EPSILON in Interface/Parameters.h

Abe

On Jul 8, 2008, at 2:31 PM, Boonthanome Nouanesengsy wrote:

hi,
i've been using Manta to load a triangle mesh, and whenever i load it using certain materials, there seems to be some artifacts showing up. it seems to show up when the material has reflection, or is transparent. i've included triangle.obj as an example of what i'm talking about. it's simply one triangle. just load it and rotate it and the artifacts will show up. i've also included two screenshots that show the artifacts. the command i use is:

bin/manta -scene "lib/libscene_triangleSceneViewer.so (-model tri.obj -overrideMatl phong)"

any help would be appreciated.
Boonth
# triangle

# 3 vertices
v       349.000000      151.754000      700.000000
v       346.354000      150.000000      700.000000
v       347.000000      153.693000      700.000000

f 1 2 3
<triangle1.png><triangle2.png>




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