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[Manta] Re: RE: Re: Re: OSX build fails due to include path


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  • From: Abe Stephens < >
  • To: " " < >
  • Cc: "< >" < >
  • Subject: [Manta] Re: RE: Re: Re: OSX build fails due to include path
  • Date: Wed, 10 Sep 2008 11:39:39 -0600

Interesting, is this a graphical utility instead of the terminal based ccmake?

Where did you obtain Cmake? Most of us use MacPorts, so we might have a different version. 

Abe

On Sep 10, 2008, at 11:10 AM, "Bo Huang" < "> > wrote:

Thank you. After some more looking, my headers not found problem is caused by a subtle incorrectly spelled path:

 

 

On OSX, while running CMake-GUI

 

CMAKE_OSX_SYSROOT is always /Develeper/SDKs/MacOSX10.4u.sdk

 

Notice the incorrect spelling ‘Develeper’ instead of Developer. Nor does this erroneous directory exist.

 

I correct the spelling but after pressing ‘Configure’, it switches back.

 

Moreover, this directory, misspelled or not, does not exist when I type ‘set’ or ‘env’ in a command line. I also uninstalled, restarted, and reinstalled Xcode.

 

Where in OSX or CMake can I correct this behavior?

 

Thanks

 

 

No response from the CMake or xCode mailing list yet.


From: Abe Stephens [ ">mailto: ]
Sent: Tuesday, September 09, 2008 5:26 PM
To: "> ">
Subject: [Manta] Re: Re: OSX build fails due to include path

 

This problem was reported on the mailing list earlier in the summer. I believe the user partially installed the OSX development tools from a web download, instead of installing from the original media, then reinstalled from several different sources causing some type of configuration problem.

 

 

Many people around here use Manta on OSX on a daily basis so we're pretty sure it builds ;-)

 

Abe

 

On Sep 9, 2008, at 3:19 PM, J. Davison de St. Germain wrote:



Your compiler 'must' know where its own include (basic/default) files are.  If the compiler can't find 'string', then there is an error in the way it was configured/installed.  

What happens when you try compiling a simple program?

#include <string>
int
main()
{
  return 0;
}

g++ test.cc

Also, what does "g++ --version" display?

    - Davison

Bo Huang wrote:

On OS X, I successfully used Cmake to generate command line make file. When I build the project via ‘make’, the build system doesn’t know where is #include <string> in About.h

 

This is illustrated by this error:

In file included from /Users/Bo/SVN/Manta/build/src/About.cc:29:

/Users/Bo/SVN/Manta/Core/Util/About.h:33:18: error: string: No such file or directory

 

I have located the header ‘string’ to be in /usr/include/c++/4.0.0 on my machine. How and where can I insert this include path into the CMake build process?

 

I have set those flags (all used to be blank) in the CMake gui to be /usr/include/c++/4.0.0:

COMPILER_LIBRARY_PATH

THIRD_PARTY_INCLUDE_PATH

THIRD_PARTY_LIBRARY_PATH

 

But it doesn’t help. My command line compilation is still:

 

/usr/bin/c++ isysroot /Developer/SDKs/MacOSX10.4u.sdk –Wall –Wno-strict-aliasing –fPIC –march=Nocona –mtune=Nocona –msse –msse2 –msse3 –mfpmath=sse -03 –DNDEBUG –g3 –fgcse-sm –funroll-loops –fstrict-aliasing –fsched-interblock –freorder-blocks –I/Users/Bo/SVN/MantaRay_remote –I/Users/Bo/SVN/MantaRay_remote/build/include –I/usr/X11R6/include –fPIC –o CMakeFiles/About.dir/src/About.o –c /Users/Bo/SVN/Manta/build/src/About.cc

 

Please let me know if I should ask OSX groups or CMake groups.

 

Thanks



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