hi,
Should I install python 2.7, wxpython 2.8 and swig
?
Tian
2010-09-09
fltian
发件人: James Bigler
发送时间: 2010-09-01 00:59:20
收件人: manta
抄送:
主题: [Manta] Re: Re: Re: Re: Re:
Re: Re: Re: Re: Re: Re: Re: Re: Re:MantaCompiling onwindows
If my memory serves me right, you should be able
to build the python bindings on Windows and then use the wxPython
GUI.
Have you tried this yet?
James
On Tue, Aug 31, 2010 at 8:08 AM, Carson Brownlee <
">
>
wrote:
Since Manta used to run on windows there
should be windows specific display code around but I can't find any.
Perhaps someone on the list knows where that went? If you're up
for it though that is exactly what you want to do, just follow the code in
OpenGLDisplay class and replace the X calls with windows calls to create an
opengl context, window, and swap buffers and hopefully it will work fine.
Carson
On Aug 31, 2010, at 2:18 AM, fltian wrote:
hi,
Should I create a win32OpenGLDisplay
class that inherit from the
ImageDisplay class, and use win32 API in thewin32OpenGLDisplay class?
Tian
2010-08-31
fltian
发件人: Carson
Brownlee
发送时间: 2010-08-27
21:57:45
收件人: manta
抄送:
主题: [Manta] Re: Re:
Re: Re: Re: Re: Re: Re: Re: Re: Re: MantaCompiling onwindows
since imagedisplay is null there is none, you could try imagedisplay
file but then I think you need to build in teem support. It appears
that the windows version is working just not the opengl display which is
using x11. what you can try is explicitly creating a pureopengldisplay
yourself in Engine/Factory/RegisterKnownComponents.cc replacing the regular
opengl display. The code for that one is in Engine/Display.
Carson
On Aug 27, 2010, at 6:09 AM, fltian wrote:
hi,
Today I tried manta -bench 1 0 -imagetype rgb8 -imagedisplay
null -ui null, and I got:
Benchmark completed in 1.469 seconds (1 frames, 0.680735 frames per second)
Where is the result image?
Tian
2010-08-27
fltian
发件人: Solomon
Boulos
发送时间: 2010-08-26
22:27:34
抄送: manta
主题: [Manta] Re:
Re: Re: Re: Re: Re: Re: Re: Re: Manta Compiling onwindows
I think Bigler botched the arguments to -bench. Swap the 0 (num
frames to render) and 1 (num warmup frames). So -bench 1 0. On Aug
26, 2010, at 2:03, "fltian" <
"
target=_blank>
> wrote:
hi,
I have tried the command
line :manta -bench 0 1 -imagetype rgb8 -imagedisplay
null -ui null, and what I got is:
Benchmark completed in 0 seconds (0 frames, -1.#IND frames per second)
What does this mean?
Tian
2010-08-26
fltian
发件人: James
Bigler
发送时间: 2010-08-25
23:25:49
收件人: manta
抄送:
主题: [Manta] Re:
Re: Re: Re: Re: Re: Re: Manta Compiling on windows
Try not opening a display or
ui:
bin/manta -bench 0 1 -imagetype rgb8 -imagedisplay null
-ui null
If you try to use -imagedisplay file it requires the
teem (http://teem.sourceforge.net) library for writing
images.
James
2010/8/25 fltian <
" target=_blank>
"
target=_blank>
>
hi,
Finally I got a ICC, and I have compiled the
manta source on windows. But when I ran the manta.exe in the command
line, I got a exception:
manta.cc (top level): Caught exception: Image display not found Component spec:opengl
Is there any one could help me ? Thanks!
Tian.
2010-08-25
fltian
发件人: James
Bigler
发送时间: 2010-08-10
02:12:28
收件人: manta
抄送:
主题: [Manta]
Re: Re: Re: Re: Re: Manta Compiling on windows
I don't believe there are any public documents with that
information.
I would suggest giving it a whirl and posting when
you have trouble.
James
2010/8/9 tian fenglin <
" target=_blank>
"
target=_blank>
>
Is there any tutorial for building the wxManta on windows
with ICC?
Tian
James Bigler 在 Mon, 9 Aug 2010 10:12:08
写道:
When
we first did the windows port the only compiler to correctly
compile the SSE intrinsics was the Intel compiler. I don't
know about VS 2008 or 2010.
James
2010/8/8 tian
fenglin <
" target=_blank>
"
target=_blank>
>
Dear Carson,
Would you give the email
address of Raymond Cohen? I googled the name,but I am not sure
which is the correct one. Another question, I must use Intel
complier to complie Manta, is it? Thank you very
much.
Tian
Carson <
" target=_blank>
"
target=_blank>
> 在 Thu, 05 Aug 2010
23:13:10 写道:
>unfortunately few of us use windows. You might
ping Raymond Cohen who >was recently running it in VS as
well. If drand48 isn't standardized we >should make
a wrapper function for it. wxManta can be built by
enabling >it as a cmake option SWIG
. > >mata.exe should run standalone and produce an
image of a sphere on a >tiled floor. > >On
Thu, 2010-08-05 at 22:59 -0600, 田丰林 wrote: >>
hi, >> >> I have checked out the manta, now I
am trying to compile it under visual studio >> 2008. I
use the CMake 2.8 to generate the .sln file for VS2008. I have
solved >> the non-constant array problem according to
the email in the mailing lists, and >> I replace
drand48() by (double(rand()) / RAND_MAX) for there
is >> no drand48() API in VS2008. Now I get the
manta.exe, atomic_counter.exe and >> some other libs in
bin\Debug directory. I don't know how to run a
simple >> test or demo with these exe files, I have
tried the commandline instructions in >> the
manta\commandlines file, but no scene was displayed.
Please let me know if >> you have any
suggestions. >> >> ps: Does it have to use the
Intel cpp compiler now? And how build and run >>
wxManta on windows? Is there a tutorial for
this? >> >> Cheers, >>
Tian > > > >
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