Text archives Help
- From: "suresh prajapati" <sureshiprajapati@gmail.com>
- To: "Michael Callahan" <callahan@sci.utah.edu>, seg3d@sci.utah.edu
- Cc: "Keller, Charles" <kellerc2@uthscsa.edu>
- Subject: Re: [Seg3D] Seg3D 1.8.2 requests?
- Date: Mon, 12 Nov 2007 18:12:50 -0600
- Domainkey-signature: a=rsa-sha1; c=nofws; d=gmail.com; s=beta; h=received:message-id:date:from:to:subject:cc:in-reply-to:mime-version:content-type:content-transfer-encoding:content-disposition:references; b=jlKpEPiDAK1jH6fEc997f/6UNkJqx0hZ1K9w2oFKxpLt3neyi/SHFy7KdMsDKkerE9zj1W0B7zKSDwYwHAPMnOf7S8yRS7Bu4k0AYrxlT65/KQ/GnoxkcHnAX9MYCXhZh64N03KRlEjVZPpgquFU7A/O9ciu/o657sp5S9VzCFM=
Hello Michael,
I was trying volume rendering on a 215MB .vff file
and I couldn't see anything in the transfer function window, it was
completely blank. Also, as soon as I pressed New Triangle tab, Seg3D
crashed. I got following errors corresponding to that :
poll(Cannot init_shader_factory.
2D widget colors will not be drawn
Thread "Seg3D Redraw"(pid 14035) caught signal SIGSEGV at address (nil)
(segment
ation violation)
niceAbort
Backtrace:
1. ./Seg3D [0x98b34b]
2. /lib64/libpthread.so.0 [0x323b40dde0]
3. ./Seg3D
in SLIVR::CM2ShaderFactory::shader(SLIVR::CM2ShaderType, int, bool,
SLIVR::CM2
BlendType)
4. ./Seg3D
in SLIVR::TriangleCM2Widget::rasterize(SLIVR::CM2ShaderFactory&, bool)
5. ./Seg3D
in
SCIRun::Skinner::TransferFunction2D::redraw(SCIRun::LockingHandle<SCIRun::B
aseEvent>&)
6. ./Seg3D
in
SCIRun::Skinner::CallbackT<SCIRun::Skinner::TransferFunction2D>::operator()
(SCIRun::LockingHandle<SCIRun::BaseEvent>&)
7. ./Seg3D
in SCIRun::Skinner::SignalCallback::operator()()
8. ./Seg3D
in
SCIRun::Skinner::Parent::process_event(SCIRun::LockingHandle<SCIRun::BaseEv
ent>&)
9. ./Seg3D
in
SCIRun::Skinner::TransferFunction2D::process_event(SCIRun::LockingHandle<SC
IRun::BaseEvent>&)
a. ./Seg3D
in
SCIRun::Skinner::Parent::process_event(SCIRun::LockingHandle<SCIRun::BaseEv
ent>&)
b. ./Seg3D
in
SCIRun::Skinner::ViewSubRegion::process_event(SCIRun::LockingHandle<SCIRun:
:BaseEvent>&)
c. ./Seg3D
in
SCIRun::Skinner::Parent::process_event(SCIRun::LockingHandle<SCIRun::BaseEv
ent>&)
d. ./Seg3D
in
SCIRun::Skinner::Grid::process_event(SCIRun::LockingHandle<SCIRun::BaseEven
t>&)
e. ./Seg3D
in
SCIRun::Skinner::Parent::process_event(SCIRun::LockingHandle<SCIRun::BaseEv
ent>&)
f. ./Seg3D
in
SCIRun::Skinner::Parent::process_event(SCIRun::LockingHandle<SCIRun::BaseEv
ent>&)
10. ./Seg3D
in
SCIRun::Skinner::Grid::process_event(SCIRun::LockingHandle<SCIRun::BaseEven
t>&)
11. ./Seg3D
in
SCIRun::Skinner::Parent::process_event(SCIRun::LockingHandle<SCIRun::BaseEv
ent>&)
12. ./Seg3D
in
SCIRun::Skinner::Grid::process_event(SCIRun::LockingHandle<SCIRun::BaseEven
t>&)
13. ./Seg3D
in
SCIRun::Skinner::Parent::process_event(SCIRun::LockingHandle<SCIRun::BaseEv
ent>&)
14. ./Seg3D
in
SCIRun::Skinner::Volume::process_event(SCIRun::LockingHandle<SCIRun::BaseEv
ent>&)
15. ./Seg3D
in
SCIRun::Skinner::Parent::process_event(SCIRun::LockingHandle<SCIRun::BaseEv
ent>&)
16. ./Seg3D
in
SCIRun::Skinner::Parent::process_event(SCIRun::LockingHandle<SCIRun::BaseEv
ent>&)
17. ./Seg3D
in
SCIRun::Skinner::Grid::process_event(SCIRun::LockingHandle<SCIRun::BaseEven
t>&)
18. ./Seg3D
in
SCIRun::Skinner::Parent::process_event(SCIRun::LockingHandle<SCIRun::BaseEv
ent>&)
19. ./Seg3D
in
SCIRun::Skinner::Grid::process_event(SCIRun::LockingHandle<SCIRun::BaseEven
t>&)
1a. ./Seg3D
in
SCIRun::Skinner::Parent::process_event(SCIRun::LockingHandle<SCIRun::BaseEv
ent>&)
1b. ./Seg3D
in
SCIRun::Skinner::Parent::process_event(SCIRun::LockingHandle<SCIRun::BaseEv
ent>&)
1c. ./Seg3D
in
SCIRun::Skinner::Parent::process_event(SCIRun::LockingHandle<SCIRun::BaseEv
ent>&)
1d. ./Seg3D
in
SCIRun::Skinner::Parent::process_event(SCIRun::LockingHandle<SCIRun::BaseEv
ent>&)
1e. ./Seg3D
in
SCIRun::Skinner::GLWindow::process_event(SCIRun::LockingHandle<SCIRun::Base
Event>&)
1f. ./Seg3D
in SCIRun::Skinner::WindowRedraw::iterate()
20. ./Seg3D
in SCIRun::ThrottledRunnable::run()
21. ./Seg3D
in SCIRun::Thread::run_body()
22. ./Seg3D [0x990ae0]
23. /lib64/libpthread.so.0 [0x323b406305]
24. /lib64/libc.so.6(clone+0x6d) [0x323a8cd62d]
46912500572464: main (state = running)
1074006336: Seg3D Event Processor (detached, state = blocking on mutex,
Seg3D)
1075059008: Seg3D Redraw (state = running)
1075325248: Event Manager (state = blocking, EventManager, Mailbox
empty condition)
Abort signalled by pid: 14035
Occured for thread: "Seg3D Redraw"
Exiting
[{fd=3, events=POLLIN}, {fd=5, events=POLLIN}], 2, -1) = -1 EINTR
(Interrupted system call)
--- SIGUSR2 (User defined signal 2) @ 0 (0) ---
futex(0x150a354, FUTEX_WAIT, 1, NULL) = -1 EINTR (Interrupted system call)
Process 14035 detached
Sincerely,
Suresh
On Nov 8, 2007 7:13 PM, Michael Callahan <callahan@sci.utah.edu> wrote:
>
Hello Seg3D users,
>
>
I am putting together a 1.8.2 release for early next week. Are there
>
any changes or fixes that anyone needs in within that timeframe?
>
>
Michael
>
>
>
Archive powered by MHonArc 2.6.16.