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[Seg3D] Re: Re: building Seg3D with nVidia drivers?


Chronological Thread 
  • From: Ramón Casero Cañas <ramon.casero@comlab.ox.ac.uk>
  • To: seg3d@sci.utah.edu
  • Subject: [Seg3D] Re: Re: building Seg3D with nVidia drivers?
  • Date: Mon, 06 Jul 2009 16:04:53 +0100

Kristen Zygmunt wrote:


Ok, so I think I see what is going on. Before I was thinking that it wasn't finding the correct directory, but it does find the correct version of libGLU. I think now that the issue is you have libGL.so.1, but no libGL.so file. Try creating a link in /usr/lib64 for libGL.so to point to libGL.so.1 by running the command

 >> cd /usr/lib64
 >> ln -s libGL.so.1 libGL.so

Then try building again.

Hi Kris,

Yes, you are right, that fixed the problem and Seg3D compiled without further issues.

Thanks!

Ramon.

--
Ramón Casero Cañas, DPhil

Computational Biology, Computing Laboratory
University of Oxford
Wolfson Building, Parks Rd
Oxford OX1 3QD

tlf     +44 (0) 1865 610807
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