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- From: Ramón Casero Cañas <ramon.casero@comlab.ox.ac.uk>
- To: seg3d@sci.utah.edu
- Subject: [Seg3D] Re: Re: building Seg3D with nVidia drivers?
- Date: Mon, 06 Jul 2009 16:04:53 +0100
Kristen Zygmunt wrote:
Ok, so I think I see what is going on. Before I was thinking that it
wasn't finding the correct directory, but it does find the correct
version of libGLU. I think now that the issue is you have libGL.so.1,
but no libGL.so file. Try creating a link in /usr/lib64 for libGL.so to
point to libGL.so.1 by running the command
>> cd /usr/lib64
>> ln -s libGL.so.1 libGL.so
Then try building again.
Hi Kris,
Yes, you are right, that fixed the problem and Seg3D compiled without
further issues.
Thanks!
Ramon.
--
Ramón Casero Cañas, DPhil
Computational Biology, Computing Laboratory
University of Oxford
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