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- From: Sidnei Paciornik <sidnei@puc-rio.br>
- To: seg3d@sci.utah.edu
- Subject: [Seg3D] Re: Re: Re: Using Seg3D2 over a remote desktop connection
- Date: Thu, 16 Aug 2012 08:13:05 -0300
Dear Ramón and Ayla,
As far as I know this is is not a limitation of Seg3D only. It seems that there are fundamental limitations for sending 3D rendering data over a remote desktop connection as the software needs to deal with the graphics board locally but is running remotely.
Regards,
Prof. Sidnei PaciornikGrupo de Análise de Imagens e Microscopia Digital
DEMa - Departamento de Engenharia de Materiais
PUC-RioRua Marquês de São Vicente 225
Prédio Leme, Sala 501L
Gávea - Rio de Janeiro - RJ
22451-900 - Brasil
tel: (55)(21)3527-1243
On Thu, Aug 16, 2012 at 7:29 AM, Ramón Casero Cañas
<rcasero@gmail.com> wrote:
On 16/08/12 00:50, Ayla Khan wrote:
Hi Ramon,
As far as I know, the Seg3D2 renderer was not designed to run over a forwarded X connection. I got the same result testing from linux to linux and OS X to linux.
Such a shame! Thanks, Ayla.
Ramón.
--
Dr. Ramón Casero Cañas
Oxford e-Research Centre (OeRC)
University of Oxford
7 Keble Rd
Oxford OX1 3QG
tlf +44 (0) 1865 610739
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