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Re: [Seg3D] erasing in Seg3D

Chronological Thread 
  • From: Timothy Brown <>
  • To: "" <>
  • Subject: Re: [Seg3D] erasing in Seg3D
  • Date: Mon, 6 Apr 2015 11:24:49 -0400 (EDT)

Hi Jim,

Seg3D is a great tool. You can define polylines in one plane and "push" these into other planes, and then delete/combine blocks.

We find Seg3D so useful we created tutorials at:

Perhaps these would help.


On Mon, 6 Apr 2015, Ryan, James wrote:

Is there a way in Seg3D to erase a part of a volume rendering that you don’t
want to be shown? I see that I can erase with the paint brush but that
appears to only work for one slice at a time. Any advice would be greatly
appreciated. Seg3D is a great program.


Dr. Jim Ryan
Biology Department
Hobart & William Smith Colleges
Geneva, NY 14456

Timothy Brown email:
Software Engineer phone: 410.516.7551
Center for Imaging Science fax: 410.516.4557
Johns Hopkins University
301 Clark Hall
3400 N. Charles Street
Baltimore, MD 21218

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