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- From: Dženan Zukić <dzenanz@gmail.com>
- To: ImageVis3D users mailing list <iv3d-users@sci.utah.edu>
- Subject: [IV3D-USERS] Far clipping plane
- Date: Wed, 8 Dec 2010 17:02:09 +0100
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Hi,
I ran into another problem today. The far clipping plane is too near. I was trying to figure out transformations needed for my polygonal data, but in many cases they become invisible after applying transformation because they end up behind far clipping plane. I thought at first it was some bug with matrix transformation mechanism, but I quickly scanned the source code and it led me to experiment with increasingly large numbers in transformation matrix.
It appears that the far clipping plane is only few hundred units away! Can you increase it please? Or is there some reason for keeping it this small? Because there is not many objects in the scene (1-few), and the user usually wants to see them all.
Regards,
Dženan
- [IV3D-USERS] Far clipping plane, Dženan Zukić, 12/08/2010
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