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[IV3D-USERS] Re: Re: blank render window on Lenovo X220


Chronological Thread 
  • From: Wade Sigurdson <wjs@buffalo.edu>
  • To: iv3d-users@sci.utah.edu
  • Subject: [IV3D-USERS] Re: Re: blank render window on Lenovo X220
  • Date: Fri, 23 Sep 2011 09:39:22 -0400

That's a shame since the IntelHD integrated graphics are finally decent enough to use for presentation purposes (which is my primary use for the laptop).

I've tried other volume rendering software (none commercial), such as the 3D viewer in ImageJ and V3D from the Peng lab and both of these will work with current Intel drivers. V3D initially displays a black render window, but he acknowledges a bug in the windows drivers that prevents the render window from displaying and he has instituted a key sequence to "disable OpenGL 2.0 functions used".

Thanks for the quick response and I suppose we will have to hope and wait for Intel  to solve the problem.

Wade

On 09/22/2011 09:25 PM, Tom (mobile) wrote:
1316741144.2263.2.camel@Nokia-N900-02-8" type="cite">
Yeah, there's a bug in the intel drivers that give
us the wrong gl uniform ID when we try to look up
a shader variable.  I think we had a hack around it,
but it just exposed another bug.

Someday I hope to fix Mesa.. never seem to find
the time.  We've notified intel about the windows
driver bug, but a while ago and it doesn't seem to
be getting looked at...

Sorry.  Stick to nvidia on linux for now, or
nvidia/ati on windows.  Mac's driver actually plays
well with intel cards, as I remember, FWIW...

-tom
 
----- Original message -----
I've recently acquired a Lenovo X220 laptop with the new IntelHD 
integrated graphics processor.   ImageVis3D runs, but after loading data 
set the render window remains blank, just an empty black window.   If I 
turn on local or global outlines I see the rectangles drawn around the 
missing render data and these rotate just as if the program was working 
properly.

If I start the program from the command line in Ubuntu 11.4, the 
following errors are listed:

Mesa: User error: GL_INVALID_OPERATION in glUniform(type mismatch)

When using other volume rendering software that relies on openGL 
hardware support, the rendering occurs normally.   I've tested the system 
using GL_gears which operates normally. I see a similar problem when 
running iv3d under Win7.

All OS's are 64 bit and in the case of the linux version, I've 
downloaded the latest svn version and locally compiled, all without
success.

Any help would be greatly appreciated.

Wade J. Sigurdson, Ph.D.
Director Confocal Microscope and Flow Cytometry Facility
University at Buffalo
Buffalo, NY


--
Wade J. Sigurdson, Ph.D.
Director, Confocal Microscope and Flow Cytometry Facility

Voice - 716-829-3589
FAX - 716-829-3589
wjs@buffalo.edu
www.smbs.buffalo.edu/confocal



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