- From: Jens Krüger <jens@sci.utah.edu>
- To: iv3d-users@sci.utah.edu
- Subject: Re: [IV3D-USERS] Proper selection of bricksize
- Date: Wed, 2 Jul 2014 11:38:38 +0200
Dear Mathieu,
our recent work on brick layout and brick sizes should be just what you need
http://hpc.uni-duisburg-essen.de/publications/2013/Fogal_2013_AAOS.pdf
Cheers
Jens
Am 02.07.2014 um 11:09 schrieb Mathieu Malaterre
<mathieu.malaterre@gmail.com>:
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Dear all,
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>
I have been reading multiple documents on imagevis:
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https://github.com/SCIInstitute/ImageVis3D/blob/master/doc/import.adoc
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and section §f of:
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http://www.sci.utah.edu/releases/imagevis3d_v3.1.0/ImageVis3D-1.3_docs.pdf
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However I cannot find any recommendation on which brick size to prefer
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when creating a volume. I have designed my own reader ('Reader
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Parallel to UVF') and I am now interested in optimizing the rendering
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process. My brick organisation is pretty much scanline ordered on
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disk, but I can set almost any bricksize at each level (except the
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coarsest one of course).
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Are there any particular recommendations based on OpenGL capabilities ?
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Thanks,
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--
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Mathieu
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