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Re: [IV3D-USERS] Proper selection of bricksize


Chronological Thread 
  • From: Jens Krüger <jens@sci.utah.edu>
  • To: iv3d-users@sci.utah.edu
  • Subject: Re: [IV3D-USERS] Proper selection of bricksize
  • Date: Wed, 2 Jul 2014 11:38:38 +0200

Dear Mathieu,

our recent work on brick layout and brick sizes should be just what you need

http://hpc.uni-duisburg-essen.de/publications/2013/Fogal_2013_AAOS.pdf

Cheers
Jens

Am 02.07.2014 um 11:09 schrieb Mathieu Malaterre
<mathieu.malaterre@gmail.com>:

> Dear all,
>
> I have been reading multiple documents on imagevis:
>
> https://github.com/SCIInstitute/ImageVis3D/blob/master/doc/import.adoc
>
> and section §f of:
>
> http://www.sci.utah.edu/releases/imagevis3d_v3.1.0/ImageVis3D-1.3_docs.pdf
>
> However I cannot find any recommendation on which brick size to prefer
> when creating a volume. I have designed my own reader ('Reader
> Parallel to UVF') and I am now interested in optimizing the rendering
> process. My brick organisation is pretty much scanline ordered on
> disk, but I can set almost any bricksize at each level (except the
> coarsest one of course).
>
> Are there any particular recommendations based on OpenGL capabilities ?
>
> Thanks,
> --
> Mathieu




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