Manta Interactive Ray Tracer Development Mailing List

Text archives Help


Re: [Manta] Compiling using SSE on IA64


Chronological Thread 
  • From: Dirk Reiners <dirk@lite3d.com>
  • To: manta@sci.utah.edu
  • Subject: Re: [Manta] Compiling using SSE on IA64
  • Date: Thu, 08 Nov 2007 00:23:08 -0600


        Hi Ingo,

Ingo Wald wrote:
gcc doesn't have an itanium/sse backend, it's a icc-only feature.

You mean backend on the Manta side? That's bad news. :(

That's probably why nobody uses it, and why -- as a consequence -- it's so buggy even under icc.... ;-)

Not sure what you mean here. What's buggy? Icc or the backend? Or both? ;)

> PS: Even with icc -- does SSE@itanium actually give a big speedup in
> the current code ? would things like, e.g., dynbvh traversal even be
> available in non-sse form ?

That's a good question and one that I would certainly like to know before I spend a lot of time trying to make it work.

Without SSE icc is not better than gcc, in fact it's slightly slower, but not enough to matter.

        Dirk





Archive powered by MHonArc 2.6.16.

Top of page