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- From: Li-Ta Lo <
>
- To: Abe Stephens <
>
- Cc:
- Subject: [Manta] Re: What exactly is a "channel"?
- Date: Wed, 17 Sep 2008 16:18:37 -0600
- Organization: Los Alamos National Lab
On Wed, 2008-09-17 at 14:26 -0600, Abe Stephens wrote:
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I'm not sure what you mean specifically by two different rendering
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algorithms. I have a low overhead implementation of Manta/OpenGL
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hybrid rendering, if that is what you have in mind.
>
How do you do this? Can OpenGL render some 3D object that is
"embedded" in the Manta scene?
Ollie
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