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[Manta] Re: What exactly is a "channel"?


Chronological Thread 
  • From: Li-Ta Lo < >
  • To: Abe Stephens < >
  • Cc:
  • Subject: [Manta] Re: What exactly is a "channel"?
  • Date: Wed, 17 Sep 2008 16:18:37 -0600
  • Organization: Los Alamos National Lab

On Wed, 2008-09-17 at 14:26 -0600, Abe Stephens wrote:
> 
> I'm not sure what you mean specifically by two different rendering  
> algorithms. I have a low overhead implementation of Manta/OpenGL  
> hybrid rendering, if that is what you have in mind.
> 

How do you do this? Can OpenGL render some 3D object that is
"embedded" in the Manta scene?

Ollie





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