Text archives Help
- From: "James Bigler" <
>
- To:
- Subject: [Manta] Re: Measuring packet tracing
- Date: Fri, 26 Sep 2008 10:20:19 -0600
- Domainkey-signature: a=rsa-sha1; c=nofws; d=gmail.com; s=gamma; h=message-id:date:from:to:subject:in-reply-to:mime-version :content-type:content-transfer-encoding:content-disposition :references; b=TuM4/MMwvT0Xt7vYOGy04v5CpqI1QrQAKgig9i55eY+jKUGTOcTaB0zQwVTCKP0IgY eQf9+drrAKenHa72YtM42aIqa+mWghdFb2jgtYQuRRVFSC9Q61nwPNLGMrgLGsBCOsxm PhUQDJUsV6W3x/ToqpFDQmWLt1s34lFYSaEo8=
Have a look at Engine/PixelSampler/TimeViewSampler.cc
This computes the time to render a group of pixels. You could
probably use something similar for the SingleSampler or the
JitterSampler to compute the color only for a packet. Note that you
should use the CPUTime::currentSeconds, so that it will scale across
multiple processors.
James
On Fri, Sep 26, 2008 at 9:46 AM, Biagio Cosenza
<
>
wrote:
>
Hi!
>
I would like to know if it's possible to measure how much time does it take
>
to trace a packet?
>
>
I am looking for single-packet timing (not just on average) spent in
>
tracing.
>
>
I tried with both Manta/Utils classes and clock (measuring clock cycles)
>
function, without success. The problem is that this time is too small.
>
>
Did you have any experience with this kind of problem?
>
>
Thanks, Biagio
>
>
>
>
---
>
Biagio Cosenza
>
ISISLab, Dip. di Informatica ed Applicazioni "Renato M. Capocelli"
>
Universita' degli Studi di Salerno
>
http://www.dia.unisa.it/~cosenza
>
>
Archive powered by MHonArc 2.6.16.