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[Seg3D] reconfigure with cmake to add new panel to GUI


Chronological Thread 
  • From: Ramón Casero <ramon.casero@comlab.ox.ac.uk>
  • To: seg3d@sci.utah.edu
  • Subject: [Seg3D] reconfigure with cmake to add new panel to GUI
  • Date: Mon, 16 Mar 2009 20:17:16 +0000


Hi,

I'm following the example in the wiki documentation on "How to add a new GUI tool" and "Connecting the GUI to the processing code" [1].

It says "1) First, add GuiCode/test.cpp to x/src/StandAlone/Apps/Seg3D/CMakeLists.txt then save and reconfigure with cmake."

To reconfigure, I am running (linux, 64 bit)

$ ./build.sh --seg3d-only --with-wxwidgets --cmake-args=-DWITH_MPEG=OFF -j8

This configures and recompiles everything and it's thus quite slow. Is there a faster way to do this so that only the Makefiles are modified, for example, and then compile with make when necessary?

Thanks in advance. Best regards,

Ramon.

[1] http://software.sci.utah.edu/SCIRunDocs/index.php/CIBC:Seg3D_Develop_GUI

--
Ramón Casero Cañas

http://www.robots.ox.ac.uk/~rcasero/wiki
http://www.robots.ox.ac.uk/~rcasero/blog



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