Text archives Help
- From: Ramón Casero Cañas <ramon.casero@comlab.ox.ac.uk>
- To: seg3d@sci.utah.edu
- Cc: Rob MacLeod <macleod@cvrti.utah.edu>
- Subject: [Seg3D] Re: doing something to a data volume
- Date: Mon, 12 Oct 2009 16:50:59 +0100
Rob MacLeod wrote:
Dear Ramon and others interested in developing Seg3D,
It is time to unveil some plans we have been formulating within the
development team here at SCI regarding Seg3D.
Dear Rob,
Thank you very much for your explanation. Please see some comments
interspersed below.
many users. This process has been moving along over the past few
months and we hope to have a fairly concrete outline and assignment
of tasks in the next 1-2 weeks. At that point, we will begin to
write a new version of Seg3D.
Thanks for the heads up. I cannot remember whether somebody told me
before, or I read it somewhere in the wiki, but actually I was aware
that Seg3D's architecture is going to change soon. ;)
Unfortunately, my current project is finishing soon, so I cannot wait
for a few weeks until there's a working new version :( That's why I'm
trying to make do with what is available now.
Right now, all I need to do is build something like the Polyline Tool,
but using a spline, and instead of getting a 2D projection of the
spline, get the intersection of the spline with each plane.
So I'm looking at the existing tools to get an idea on how to create
this new Spline Tool. Hopefully, it will be easy to port to the new
version once it works.
So now you know it (-: We will continue to send out information as
things move along and we certainly welcome suggestions for features
and capabilities that would make your work with Seg3D more
productive.
May I make a suggestion, then? What about creating a Seg3D dev mailing
list, and discussing plans, technical issues, etc, there?
An open source project is generally understood to be an open source
licence + open development :)
Discussions that are not public are invisible to the project's
community, and this becomes a very tough hurdle for people who are not
in Utah (in this case) to contribute to or even be aware of what's going
on. Personal emails to developers (as advised in the wiki), have a
similar negative effect. :-/
From the outside, and just looking at the Seg3D users mailing list, it
kind of looks as if the Seg3D project is asleep, while from what you
say, it's been very active.
I know at the beginning it looks silly to email somebody who is sitting
next to you, but many successful open projects discuss thing publicly:
The Apache Software Foundation projects, linux, debian, ITK, etc.
Let me pinpoint two problems (in my opinion):
First, the lack of visibility of the mailing list archives. Searching
google for "Seg3D mailing list archives" only shows 1 result, a link
that was in my old wiki. I have a link in my new wiki, but Google
doesn't show it.
http://paracommunications.org/wiki/index.php/Doc
But in any case, wouldn't it be cool to have a link from the Seg3D
website, e.g. in the page for mailing lists?
http://www.sci.utah.edu/lists
Second, I had a similar problem with the wiki. In the end, I ended up
duplicating the documentation in the official wiki because I could not
find a way to easily contribute documentation to the project.
In the end, Utah retains committer permissions, so by opening up, you
are not going to hurt the project. You don't lose control over it
either. But by opening up you help the community develop and contribute.
Best regards,
Ramon.
--
Ramón Casero Cañas, DPhil
Computational Biology, Computing Laboratory
University of Oxford
Wolfson Building, Parks Rd
Oxford OX1 3QD
tlf +44 (0) 1865 610807
web
http://web.comlab.ox.ac.uk/people/Ramon.CaseroCanas
photos
http://www.flickr.com/photos/rcasero/
Archive powered by MHonArc 2.6.16.