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[Seg3D] Re: Qt library dependency removed from Spline Tool

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  • From: Ramón Casero Cañas <>
  • To: "" <>
  • Subject: [Seg3D] Re: Qt library dependency removed from Spline Tool
  • Date: Thu, 18 Feb 2010 18:21:54 +0000

Ramón Casero Cañas wrote:
Kristen Zygmunt wrote:
I have updated to this version and successfully compiled on my Mac! I see the crashing behavior you mentioned when the 4th control point is added, but can segment a spline with 3 control points so it seems to be about the same as Ubuntu.

Whoopee! OK, so when we get the LAPACK bit sorted out, we should have a working version with the Spline Tool (hopefully).

What other steps do we need to take to think about merging back? Windows testing?

Hi all,

I just thought about pinging the list to say hi and asking about your thoughts regarding the integration of the Spline Tool.

A colleague is going in early April to visit the SCI and give a seminar there, and I was also wondering whether it would be interesting to go with him.

Best regards,


Dr. Ramón Casero Cañas

Computational Biology
Computing Laboratory
University of Oxford
Wolfson Building, Parks Rd
Oxford OX1 3QD

tlf     +44 (0) 1865 610807

  • [Seg3D] Re: Qt library dependency removed from Spline Tool, Ramón Casero Cañas, 02/18/2010

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