Text archives Help
- From: Ramón Casero Cañas <rcasero@gmail.com>
- To: seg3d@sci.utah.edu
- Subject: [Seg3D] Re: smoothing
- Date: Wed, 11 Jan 2012 14:33:13 +0000
On 11/01/12 13:35, Vickerton, Paula wrote:
I have a 3D reconstruction, but the surface is arppears granular and it
could do with smoothing, is there anyway I can do this with Seg3D?
Hi Paula,
A way to smooth a segmentation is by doing a dilation followed by an
erosion. A larger radius will smooth more, but it may also create
spurious connections between different regions of the segmentation.
Seg3D has a Binary/Erosion filter to do this.
Best regards,
Ramon.
--
Dr. Ramón Casero Cañas
Computational Biology
Department of Computer Science
University of Oxford
Wolfson Building, Parks Rd
Oxford OX1 3QD
tlf +44 (0) 1865 610737
web
http://web.comlab.ox.ac.uk/people/Ramon.CaseroCanas
photos
http://www.flickr.com/photos/rcasero/
- [Seg3D] smoothing, Vickerton, Paula, 01/11/2012
- [Seg3D] Re: smoothing, Ramón Casero Cañas, 01/11/2012
Archive powered by MHonArc 2.6.16.