SCI Seg3D Mailing List

Text archives Help


[Seg3D] Re: smoothing


Chronological Thread 
  • From: Ramón Casero Cañas <rcasero@gmail.com>
  • To: seg3d@sci.utah.edu
  • Subject: [Seg3D] Re: smoothing
  • Date: Wed, 11 Jan 2012 14:33:13 +0000

On 11/01/12 13:35, Vickerton, Paula wrote:
I have a 3D reconstruction, but the surface is arppears granular and it
could do with smoothing, is there anyway I can do this with Seg3D?

Hi Paula,

A way to smooth a segmentation is by doing a dilation followed by an erosion. A larger radius will smooth more, but it may also create spurious connections between different regions of the segmentation.

Seg3D has a Binary/Erosion filter to do this.

Best regards,

Ramon.


--
Dr. Ramón Casero Cañas

Computational Biology
Department of Computer Science
University of Oxford
Wolfson Building, Parks Rd
Oxford OX1 3QD

tlf     +44 (0) 1865 610737
web     http://web.comlab.ox.ac.uk/people/Ramon.CaseroCanas
photos  http://www.flickr.com/photos/rcasero/


  • [Seg3D] smoothing, Vickerton, Paula, 01/11/2012
    • [Seg3D] Re: smoothing, Ramón Casero Cañas, 01/11/2012

Archive powered by MHonArc 2.6.16.

Top of page