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Re: [Seg3D] mouse/key mappings for viewer interaction

Chronological Thread 
  • From: Ayla Khan <>
  • To:
  • Cc: "Dougherty, Matthew T" <>
  • Subject: Re: [Seg3D] mouse/key mappings for viewer interaction
  • Date: Tue, 30 Jun 2015 19:15:24 -0600

Interestingly, there is some code in place for this already. If you have specific mouse button customizations in mind, please comment on the issue I opened for this:



On Jun 30, 2015, at 7:09 PM, Elizabeth Jurrus wrote:

It would be helpful to be able to reprogram the mouse buttons in preferences.

Using different viz packages, they implement the rotations, translations and scaling differently.

Setting these as preferences would make it easier for users to move back and forth between packages.

Matthew Dougherty
National Center for Macromolecular Imaging
Baylor College of Medicine

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