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Re: [Seg3D] Mac laptops crash after switching view


Chronological Thread 
  • From: jess <jess@sci.utah.edu>
  • To: Niccolo Fiorentino <Niccolo.Fiorentino@uvm.edu>
  • Cc: "seg3d@sci.utah.edu" <seg3d@sci.utah.edu>
  • Subject: Re: [Seg3D] Mac laptops crash after switching view
  • Date: Mon, 12 Oct 2020 16:51:25 -0600
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Hi Nic,

Thanks for clarifying the versions.  So far, I have been unable to replicate this with data that I have.  Do you experience this with multiple datasets?  Does it occur with any of the example datasets (https://github.com/CIBC-Internal/Seg3DData/archive/v1.0.zip)?  Does it happed with just the paintbrush, or other tools?  Are these all the same hardware, e.g., macbook air? 

cheers,
Jess





On Oct 12, 2020, at 3:58 PM, Niccolo Fiorentino <Niccolo.Fiorentino@uvm.edu> wrote:

Thank you for the reply last week, Jess. I tracked down everyone’s Seg3d and Mac OS versions:
 
MacOS 10.15.3, Seg3d 2.5.0
MacOS 10.14.6, Seg3d 2.5.0
MacOS 10.15.6, Seg3d 2.5.0
MacOS 10.15.6, Seg3d 2.5.0
 
I also had another student switch to a Windows machine over the summer, but he had the same issue in the spring using MacOS 10.15.5 and Seg3d 2.0.0.  
 
From: seg3d-request@sci.utah.edu <seg3d-request@sci.utah.edu> On Behalf Of jess
Sent: Wednesday, October 7, 2020 2:48 PM
To: Niccolo Fiorentino <Niccolo.Fiorentino@uvm.edu>
Cc: seg3d@sci.utah.edu
Subject: Re: [Seg3D] Mac laptops crash after switching view
 

Hi Nic,

I don’t think we’ve seen this before.  Can you provide the OS and Seg3d versions?  

cheers,
Jess



> On Oct 7, 2020, at 11:18 AM, Nic Fiorentino <niccolo.fiorentino@uvm.edu> wrote:
> 
> Hi,
> 
> A number of students in my research lab use Mac laptops for segmentation. They
> report that Seg3D crashes after switching from the sagittal view (where our MR
> images were acquired) to the coronal view and editing a segmentation. (This
> doesn't happen on our Windows machines.) Just switching the view doesn't seem
> to cause the issue, but only when editing a segmentation (using the paint
> tool). Everyone has the most up-to-date Seg3d software.
> 
> Has anyone else seen this and/or found a workaround?
> 
> Thanks!
> 
> Nic
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