Hello,
I am trying to utilize ShapeWorks to initiate and optimize correspondence on a vertebral surface. I am using the ShapeWorksGroom to preprocess binary volumetric images by applying:
antialias: 2000 iterations
blur: 4.0
and then calculating distance transform through fast marching.
I have tried to increase the number of iterations (upto 1000) and number of points while running ShapeWorksRun without much difference. Here is the best result I have so far of the vertebra particle-based surface construction, with default parameters:
Following is the surface representation I need to achieve:
I would really appreciate any suggestions or guidance in stabilizing the correspondence initialization to achieve a proper surface-initiated list of particles.
Thanks and regards,
Rabia
Ph.D. Candidate, Research Assistant
Department of Modeling, Simulation and Visualization Engineering,
Old Dominion University,
Norfolk, VA.