Hello I downloaded Manta and after setting up Cmake, I try to
build via Visual Studio. After running into the problems below, I come to realize
perhaps there are too many fundamental differences between Visual Studio
compiler and the ones on UNIX. Do you know if there is a tailored Windows version? Or if
not, the scale of effort in order to realize it? Thanks Bo Huang // Two ‘v’s void
getOrthonormalBasis(const Point &v, Point &u, Point &v); // Non-constant sized array on the stack double inter(const vector<Point2D> &a, const vector<Point2D> &b) { int na = a.size(); int nb = b.size(); Vertex ipa[na + 1]; Vertex ipb[nb + 1]; // This function seems to be UNIX only drand48() // ‘and’ is not defined if
(false and !(pass == 0 && iter.get().fixedPlane) ) //etc. Many identifiers/functions not found issues |
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