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[Seg3D] Re: Re: Export Segmentation Crash on Windows, too

Chronological Thread 
  • From: "Ayla Khan" <>
  • To:,Peter Salz <>
  • Subject: [Seg3D] Re: Re: Export Segmentation Crash on Windows, too
  • Date: Fri, 21 Oct 2011 16:22:31 -0600

Hi Peter,

I was able to reproduce this crash on OS X Lion, Windows 7 64bit and Windows Vista 32bit. From the crash reports, it looks like there is a bug in the Mask Layer code.


On Thu, 20 Oct 2011 17:47:00 -0600
 Peter Salz <> wrote:
Hi (again),

this seems to be a bug in the whole Seg3D 2.1.2 Release, since the crash also occurs on Mac OS X 10.5.8.

So I was wondering: Has anybody (successfully) ever used Seg3D 2.1.2 to export materials into a single nrrd file?


Am 20.10.2011 um 17:03 schrieb Peter Salz:

Hi all,

as I previously reported, the newest Seg3D binary crashes on Mac OS X Lion when exporting several materials into a single file (while the source code fails to compile when generating the executable).

Now, I experienced the crash also on Windows 7 (64bit).
I made sure that there are no overlapping materials, and I also tested it with a single material that should be exported together with the background into a single file. I also used several datasets, including the sample tooth dataset from the SCI website.

It would be interesting to know if anybody else experiences this crash on Lion and Windows 7.


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