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- From: Ayla Khan <ayla@sci.utah.edu>
- To: seg3d@sci.utah.edu
- Cc: Peter Salz <salz@rhrk.uni-kl.de>
- Subject: [Seg3D] Re: Re: Re: Export Segmentation Crash on Windows, too
- Date: Fri, 28 Oct 2011 16:57:56 -0600
Hi all,
We are working on fixing this bug.
In the meanwhile, we can suggest a temporary work-around for this problem: if
Seg3D 2.1.2 is crashing on exporting materials into a single nrrd file,
downgrade to Seg3D 2.1.1. I've tested on OS X Snow Leopard (10.6.8) and
Windows (64-bit and 32-bit), and as far as I can tell, this bug did not
appear in Seg3D 2.1.1.
Ayla
On Oct 21, 2011, at 4:22 PM, Ayla Khan wrote:
>
Hi Peter,
>
>
I was able to reproduce this crash on OS X Lion, Windows 7 64bit and
>
Windows Vista 32bit. From the crash reports, it looks like there is a bug
>
in the Mask Layer code.
>
>
Ayla
>
>
On Thu, 20 Oct 2011 17:47:00 -0600
>
Peter Salz <salz@rhrk.uni-kl.de> wrote:
>
> Hi (again),
>
> this seems to be a bug in the whole Seg3D 2.1.2 Release, since the crash
>
> also occurs on Mac OS X 10.5.8.
>
> So I was wondering: Has anybody (successfully) ever used Seg3D 2.1.2 to
>
> export materials into a single nrrd file?
>
> Best,
>
> Peter
>
> Am 20.10.2011 um 17:03 schrieb Peter Salz:
>
>> Hi all,
>
>> as I previously reported, the newest Seg3D binary crashes on Mac OS X
>
>> Lion when exporting several materials into a single file (while the
>
>> source code fails to compile when generating the executable).
>
>> Now, I experienced the crash also on Windows 7 (64bit).
>
>> I made sure that there are no overlapping materials, and I also tested it
>
>> with a single material that should be exported together with the
>
>> background into a single file. I also used several datasets, including
>
>> the sample tooth dataset from the SCI website.
>
>> It would be interesting to know if anybody else experiences this crash on
>
>> Lion and Windows 7.
>
>> Best,
>
>> Peter
>
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