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- From: Jess Tate <jess@sci.utah.edu>
- To: seg3d@sci.utah.edu
- Subject: [Seg3D] python encoding problem.
- Date: Fri, 16 Dec 2011 16:19:48 -0700
I was trying to build Seg3D from the developers code on OS X 10.5.8
and I ran into a few problems.
First, I got this compiling error
Users/jess/software/Seg3D2/src/Interface/Application/SplashScreen.cc:
1: error: stray ‘\239’ in program
/Users/jess/software/Seg3D2/src/Interface/Application/SplashScreen.cc:
1: error: stray ‘\187’ in program
/Users/jess/software/Seg3D2/src/Interface/Application/SplashScreen.cc:
1: error: stray ‘\191’ in program
make[2]: *** [Interface/Application/CMakeFiles/
Interface_Application.dir/SplashScreen.cc.o] Error 1
make[1]: *** [Interface/Application/CMakeFiles/
Interface_Application.dir/all] Error 2
make: *** [all] Error 2
At Ayla's suggestion, I remove the bom encoding by copying the code to
a blank text file. Seg3D then finished compiling, but when I opened
it, I go this error:
2011-Dec-16 15:19:04|PythonInterpreter.cc|315] DEBUG: Initializing
Python ...
Fatal Python error: Py_Initialize: unable to load the file system codec
LookupError: no codec search functions registered: can't find encoding
It seems to need this encoding I removed for some reason, but doesn't
want to compile it. I will also attach the log file.
cheers
Jess
Attachment:
Seg3D_2.1.3_20111216T152021_54720.log
Description: Binary data
- [Seg3D] python encoding problem., Jess Tate, 12/16/2011
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