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[Seg3D] python encoding problem.

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  • From: Jess Tate <>
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  • Subject: [Seg3D] python encoding problem.
  • Date: Fri, 16 Dec 2011 16:19:48 -0700

I was trying to build Seg3D from the developers code on OS X 10.5.8 and I ran into a few problems.

First, I got this compiling error

Users/jess/software/Seg3D2/src/Interface/Application/ 1: error: stray ‘\239’ in program
/Users/jess/software/Seg3D2/src/Interface/Application/ 1: error: stray ‘\187’ in program
/Users/jess/software/Seg3D2/src/Interface/Application/ 1: error: stray ‘\191’ in program
make[2]: *** [Interface/Application/CMakeFiles/ Interface_Application.dir/] Error 1
make[1]: *** [Interface/Application/CMakeFiles/ Interface_Application.dir/all] Error 2
make: *** [all] Error 2

At Ayla's suggestion, I remove the bom encoding by copying the code to a blank text file. Seg3D then finished compiling, but when I opened it, I go this error:

2011-Dec-16 15:19:04||315] DEBUG: Initializing Python ...
Fatal Python error: Py_Initialize: unable to load the file system codec
LookupError: no codec search functions registered: can't find encoding

It seems to need this encoding I removed for some reason, but doesn't want to compile it. I will also attach the log file.


Attachment: Seg3D_2.1.3_20111216T152021_54720.log
Description: Binary data

  • [Seg3D] python encoding problem., Jess Tate, 12/16/2011

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