Hello, there seems to be a bug in Seg3D 2.1.3 concerning the paint brush. To paint a region, a left-mouse-click-and-hold and dragging should be performed. Releasing the mouse button should disable the brush. However, this does not seem to work - a single click and the brush is painting, even without hold-and-drag. Furthermore, paint strokes cannot be undone - they don't appear in the undo menu. Those two issues do not occur in Seg3D 2.1.1, to which I reverted now. I am using a Mid-2011 27-inch iMac with 3.4GHz Intel Core i7 quad-core, 12GB of DDR3-RAM and a AMD Radeon HD 6970M 1024 MB graphics card, with OS X 10.7.2. Seg3D is compiled from source. Best regards, Peter Salz University of Kaiserslautern, Germany Am 24.01.2012 um 05:50 schrieb Ayla Khan:
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