Hello,
there seems to be a bug in Seg3D 2.1.3 concerning the paint brush. To paint a region, a left-mouse-click-and-hold and dragging should be performed. Releasing the mouse button should disable the brush. However, this does not seem to work - a single click and the brush is painting, even without hold-and-drag.
Furthermore, paint strokes cannot be undone - they don't appear in the undo menu.
Those two issues do not occur in Seg3D 2.1.1, to which I reverted now.
I am using a Mid-2011 27-inch iMac with 3.4GHz Intel Core i7 quad-core, 12GB of DDR3-RAM and a AMD Radeon HD 6970M 1024 MB graphics card, with OS X 10.7.2. Seg3D is compiled from source.
Best regards,
Peter Salz
University of Kaiserslautern, Germany
Am 24.01.2012 um 05:50 schrieb Ayla Khan:
Dear Seg3D users,
We are pleased to announce Seg3D version 2.1.3.
The new binary installers and source archives can be downloaded from:
This is a bug fix release with a small number of new features summarized in the release notes:
As we want to keep improving our software, questions, suggestions and bug reports are always welcome. Please contact us at
seg3d@sci.utah.edu.