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- From: "James Bigler" <
>
- To:
- Subject: [Manta] Re: Re: Re: Re: Re: Re: Re: Manta vs RTRT controls
- Date: Mon, 28 Jul 2008 20:51:46 -0600
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I spent a while making the camera behave like Maya, because if we were
going to use some interface why use the one that is the industry
standard for modeling and the like? I don't know if Thiago changed it
after I did, though.
James
On Mon, Jul 28, 2008 at 8:08 PM, Thiago Ize
<
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wrote:
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I agree with both pete and steve. I like to use both operations and in real
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life I prefer to use a zoom rather than having to walk forward and backward.
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However, with a *virtual* camera where dolly and zoom take equal effort, I
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think dolly is much more useful since it doesn't cause any distortion when
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you want to "zoom out" and see more of the object (try to look at the entire
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default manta scene using only zoom). Dolly is even more useful when you
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have multiple objects that might be occluding each other or when you have a
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scene that you need to move around in. There are definitely occasions where
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I like to use a zoom, but those are not as common as dollying, so I think it
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makes sense to relegate the zoom to the more cumbersome control combination
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and make dollying the easier one to control.
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Anyways, Dav, I hope this all answers why manta no longer does what rtrt
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does :-)
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Thiago
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Peter Shirley wrote:
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> I'd argue that zoom and dolly are both very natural operations...
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> On Jul 28, 2008, at 7:21 PM, Steven G. Parker wrote:
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>> When using a real camera, you use zoom a lot more than dolly :)
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>>
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>> Steve
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>>
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>>
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>> On Jul 28, 2008, at 6:58 PM, Thiago Ize wrote:
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>>
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>>> For instance, in rtrt (or at least what manta used to have since I've
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>>> never used rtrt) holding down the right mouse button and dragging the
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>>> mouse
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>>> would modify the camera FOV. To actually move the camera forward and
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>>> backward you had to hold down the shift key in addition to right mouse
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>>> button and dragging. I think I speak for 99% of people when I say that is
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>>> crazy and should be the other way around (which it now is).
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>>>
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>>> Thiago
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>>>
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>>> Peter Shirley wrote:
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>>>>
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>>>> I actually liked rtrt's controls... is there a reason you assign brain
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>>>> damage besides compatibility (which is huge, granted)?
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>>>> On Jul 28, 2008, at 6:10 PM, Steven G. Parker wrote:
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>>>>
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>>>>> They were remapped to match every other modeling system on the planet
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>>>>> instead of Steve's brain damaged world view. There is not a
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>>>>> compatibility
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>>>>> mode, but it probably would not be that hard to add one.
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>>>>> Steve
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>>>>>
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>>>>> On Jul 28, 2008, at 5:28 PM, J. Davison de St. Germain wrote:
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>>>>>
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>>>>>> Hi All,
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>>>>>>
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>>>>>> Are the mouse buttons mapped differently between Manta and RTRT? If
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>>>>>> so, is there a reason for tihs? Is there anyway to put Manta into
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>>>>>> RTRT
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>>>>>> compatibility mode?
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>>>>>>
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>>>>>> Thanks,
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>>>>>> Dav
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>>>>>>
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>>>>>> --
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>>>>>>
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>>>>>> -----------------------------------------------------------------------
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>>>>>> - J. Davison de St. Germain
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>>>>>>
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>>>>>> (801) 581-4078
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>>>>>> -
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>>>>>> - Chief Software Engineer http://www.cs.utah.edu/~dav
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>>>>>> -
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>>>>>> - SCI Institute, SE C-SAFE University of Utah
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>>>>>> -
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>>>>>>
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>>>>>> -----------------------------------------------------------------------
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>>>>>
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>>>>
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>>
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[Manta] Re: Manta vs RTRT controls, Abe Stephens, 07/28/2008
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