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- From: "James Bigler" <
>
- Cc:
- Subject: [Manta] Re: Re: Re: Re: Re: RayPacketData::minT
- Date: Wed, 10 Sep 2008 09:15:06 -0600
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PixelSamplers create samples on the image plane which are then used by
the Camera class to generate rays.
PixelSampler::renderFragment()->Renderer::traceEyeRays()->Camera::makeRays()
James
On Wed, Sep 10, 2008 at 8:36 AM, Li-Ta Lo
<
>
wrote:
>
On Wed, 2008-09-10 at 07:06 -0600, James Bigler wrote:
>
> What Abe is mentioning, is that the minT value is based on the length
>
> of the direction vector. When someone requests that the direction
>
> vector be normalized, then minT is rescaled to keep it consistent. In
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> addition this means that minT could have different "units" based on
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> the length of the direction vector.
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>
>
> If you want to compare minT with different rays, you should normalize
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> the ray directions with a call to RayPacket::normalizeDirections().
>
>
Thanks a lot.
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>
Where is an eye ray generated? In PixelSampler?
>
>
Ollie
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>
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