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- From: Craig Bonsignore <craig.bonsignore@nitinol.com>
- To: <iv3d-users@sci.utah.edu>
- Subject: [IV3D-USERS] Re: Re: Re: Re: Window positioning in Mac version
- Date: Wed, 23 Jun 2010 11:19:53 -0700
Great! Good news - I grabbed the latest dev build, and the window issue is
now fixed!
ImageVis3D-osx10.5.8-32bit-1.3.0-r1490_1598.zip 23-Jun-2010 11:03 13M
Bad
news: When I try to open my UVF file, I get this error:
Could not open a render window! This normally means ImageVis3D does not
support your GPU.
There was not a osx10.6.3 binary available for download yet, so I wonder if
this is the problem now... I have the source, and tried to compile, but
realized that I don't have Xcode (or gcc) installed on my new Mac yet.
--Craig
On 6/23/10 10:05 AM, "tom fogal" <tfogal@alumni.unh.edu> wrote:
>
Craig Bonsignore <craig.bonsignore@nitinol.com> writes:
>
> Thanks Tom. I attached a couple of screenshots to show what's
>
> happening.
>
>
Yeah, that's exactly the issue I saw before.
>
>
I couldn't reproduce it in my experimental Cocoa build, but I noticed
>
the logic for the hack around this wasn't so great. I committed
>
something which I hope fixes it. Please give the most recent devbuild
>
a try.
>
>
> I haven't been able to find the ImageVis3D.conf file... But I'm
>
> trying to download the source and see if there are some clues in
>
> there.
>
>
FWIW, I messed up that filename. It's
>
~/Library/Preferences/com.http-software-sci-utah-edu.ImageVis3D.plist
>
on OS X.
>
>
There would be no real clues in IV3D's source; you would've had to look
>
at the documentation for QSettings (part of Qt).
>
>
-tom
>
>
> On 6/23/10 7:47 AM, "tom fogal" <tfogal@alumni.unh.edu> wrote:
>
>
>
>> <craig.bonsignore@nitinol.com> writes:
>
>>> New to iv3d, and very interested and intrigued by this
>
>>> effort. There appears to be a glitch in the Mac version with
>
>>> window positioning. When the program launches, and I open a
>
>>> file, the UVF file opens in a window within a window (which is
>
>>> fine). The problem is with the workspace controls... They do not
>
>>> open with any window controls. Instead, the panels open a the top
>
>>> left of the screen, with part of the controls obscured, on top of
>
>>> each other, with no way to move or reposition them. So I can't
>
>>> effectively control the settings. Any other reports? Is there some
>
>>> workaround for this?
>
>>
>
>> Yeah, I've seen that before... actually, I committed a fix a while
>
>> back now, but I guess it needs another look?
>
>>
>
>> I've got a crazy day && am catching a flight to Europe in the late
>
>> afternoon... but I'll try and see if I can reproduce this and
>
>> introduce a quick fix to the devbuilds.
>
>>
>
>> One workaround is to fix the window positions (or dock
>
>> them) on a different machine. ImageVis3D creates a .conf
>
>> file (Linux: ~/.config/Scientific .../ImageVis3D.conf, Mac:
>
>> ~/Library/Preferences/.../ImageVis3D.conf, Windows is in
>
>> the registry, I think) which stores all the window geometry
>
>> information. So you can arrange things how you like them, and then
>
>> copy the conf over to your Mac. Huge PITA, I know, sorry.
>
>>
>
>>> I have tried the most current release, as well as the latest dev
>
>>> release. I'm on the latest OSX release, 10.6.4. I have some screen
>
>>> shot, but I'm not sure how to attach them here...
>
>>
>
>> For small images, you can just attach them. I think they'll get
>
>> rejected if they exceed a megabyte or two, but that shouldn't be an
>
>> issue for a screenshot.
______________________________
Craig Bonsignore
DIRECTOR OF BUSINESS DEVELOPMENT
NDC
47533 Westinghouse Drive
Fremont, California 94539
t 510.683.2012
f 510.683.2001
e craig.bonsignore@nitinol.com
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