Text archives Help
- From: tom fogal <tfogal@alumni.unh.edu>
- To: iv3d-users@sci.utah.edu
- Subject: [IV3D-USERS] Re: Window positioning in Mac version
- Date: Wed, 23 Jun 2010 13:36:35 -0600
Jens Krueger <jens@sci.utah.edu> writes:
>
my guess is this is a very old UVF file as it misses the histogram
>
data
To spell it out -- if you reconvert this data set from the source data,
then everything should work fine.
-tom
>
Am 23.06.2010 um 20:41 schrieb Craig Bonsignore:
>
>
> The contents of the debug window are attached. I suspect that its a OSX
>
> 10.
>
5
>
> vs. 10.6 issue because this UVF file opens fine with all of the 10.6
>
> builds
>
> that I have tried.
>
>
>
>
>
>
>
> On 6/23/10 11:21 AM, "Jens Krueger" <jens@sci.utah.edu> wrote:
>
>
>
>> can you open the debug window within ImageVis3D (after you received that
>
>> e
>
rror
>
>> and tell us what ImageVis3D thinks is the problem)?
>
>>
>
>> Cheers
>
>> Jens
>
>>
>
>> Am 23.06.2010 um 20:19 schrieb Craig Bonsignore:
>
>>
>
>>> Great! Good news - I grabbed the latest dev build, and the window issue
>
>>> i
>
s
>
>>> now fixed!
>
>>>
>
>>> ImageVis3D-osx10.5.8-32bit-1.3.0-r1490_1598.zip 23-Jun-2010 11:03 13M
>
>>>
>
>>> Bad news: When I try to open my UVF file, I get this error:
>
>>>
>
>>> Could not open a render window! This normally means ImageVis3D does not
>
>>> support your GPU.
>
>>>
>
>>> There was not a osx10.6.3 binary available for download yet, so I
>
>>> wonder
>
if
>
>>> this is the problem now... I have the source, and tried to compile, but
>
>>> realized that I don't have Xcode (or gcc) installed on my new Mac yet.
>
>>>
>
>>> --Craig
>
>>>
>
>>>
>
>>>
>
>>> On 6/23/10 10:05 AM, "tom fogal" <tfogal@alumni.unh.edu> wrote:
>
>>>
>
>>>> Craig Bonsignore <craig.bonsignore@nitinol.com> writes:
>
>>>>> Thanks Tom. I attached a couple of screenshots to show what's
>
>>>>> happening.
>
>>>>
>
>>>> Yeah, that's exactly the issue I saw before.
>
>>>>
>
>>>> I couldn't reproduce it in my experimental Cocoa build, but I noticed
>
>>>> the logic for the hack around this wasn't so great. I committed
>
>>>> something which I hope fixes it. Please give the most recent devbuild
>
>>>> a try.
>
>>>>
>
>>>>> I haven't been able to find the ImageVis3D.conf file... But I'm
>
>>>>> trying to download the source and see if there are some clues in
>
>>>>> there.
>
>>>>
>
>>>> FWIW, I messed up that filename. It's
>
>>>> ~/Library/Preferences/com.http-software-sci-utah-edu.ImageVis3D.plist
>
>>>> on OS X.
>
>>>>
>
>>>> There would be no real clues in IV3D's source; you would've had to look
>
>>>> at the documentation for QSettings (part of Qt).
>
>>>>
>
>>>> -tom
>
>>>>
>
>>>>> On 6/23/10 7:47 AM, "tom fogal" <tfogal@alumni.unh.edu> wrote:
>
>>>>>
>
>>>>>> <craig.bonsignore@nitinol.com> writes:
>
>>>>>>> New to iv3d, and very interested and intrigued by this
>
>>>>>>> effort. There appears to be a glitch in the Mac version with
>
>>>>>>> window positioning. When the program launches, and I open a
>
>>>>>>> file, the UVF file opens in a window within a window (which is
>
>>>>>>> fine). The problem is with the workspace controls... They do not
>
>>>>>>> open with any window controls. Instead, the panels open a the top
>
>>>>>>> left of the screen, with part of the controls obscured, on top of
>
>>>>>>> each other, with no way to move or reposition them. So I can't
>
>>>>>>> effectively control the settings. Any other reports? Is there some
>
>>>>>>> workaround for this?
>
>>>>>>
>
>>>>>> Yeah, I've seen that before... actually, I committed a fix a while
>
>>>>>> back now, but I guess it needs another look?
>
>>>>>>
>
>>>>>> I've got a crazy day && am catching a flight to Europe in the late
>
>>>>>> afternoon... but I'll try and see if I can reproduce this and
>
>>>>>> introduce a quick fix to the devbuilds.
>
>>>>>>
>
>>>>>> One workaround is to fix the window positions (or dock
>
>>>>>> them) on a different machine. ImageVis3D creates a .conf
>
>>>>>> file (Linux: ~/.config/Scientific .../ImageVis3D.conf, Mac:
>
>>>>>> ~/Library/Preferences/.../ImageVis3D.conf, Windows is in
>
>>>>>> the registry, I think) which stores all the window geometry
>
>>>>>> information. So you can arrange things how you like them, and then
>
>>>>>> copy the conf over to your Mac. Huge PITA, I know, sorry.
>
>>>>>>
>
>>>>>>> I have tried the most current release, as well as the latest dev
>
>>>>>>> release. I'm on the latest OSX release, 10.6.4. I have some screen
>
>>>>>>> shot, but I'm not sure how to attach them here...
>
>>>>>>
>
>>>>>> For small images, you can just attach them. I think they'll get
>
>>>>>> rejected if they exceed a megabyte or two, but that shouldn't be an
>
>>>>>> issue for a screenshot.
Archive powered by MHonArc 2.6.16.