SCI Seg3D Mailing List

Text archives Help


[Seg3D] Re: Re: Re: New Spline Tool (was Re: what's Painter::set_status for?)


Chronological Thread 
  • From: Ramón Casero Cañas <ramon.casero@comlab.ox.ac.uk>
  • To: seg3d@sci.utah.edu
  • Subject: [Seg3D] Re: Re: Re: New Spline Tool (was Re: what's Painter::set_status for?)
  • Date: Wed, 14 Oct 2009 12:53:21 +0100

Ramón Casero Cañas wrote:

The Polyline tool already does this as it is used for making and editing
closed loops.  I'm not sure what the Matlab code would be for?


This is superb, because it will allow us to move and adjust seed points.

However, we also need to be able to click the seed points in any order, and still get the same loop. This is what I was referring to with the Matlab prototype. It's done and it works, so I have to write the same functionality in C++ in the new Spline Tool ;)

Let me comment on this a bit further. 8-)

I think you mean that now the user can right-click on the polyline, and a new seed point is added, that can be moved around within the same slice.

The problem is that we don't have the annulus in one plane, so finding the contour, right-clicking on it, and then dragging the new seed point across planes would be too cumbersome. (Also, we are going to have a spline).

So I'd like to add the new seed point just by clicking anywhere on the image, and let the program figure out where it belongs.

Cheers,

R.

--
Ramón Casero Cañas, DPhil

Computational Biology, Computing Laboratory
University of Oxford
Wolfson Building, Parks Rd
Oxford OX1 3QD

tlf     +44 (0) 1865 610807
web     http://web.comlab.ox.ac.uk/people/Ramon.CaseroCanas
photos  http://www.flickr.com/photos/rcasero/



Archive powered by MHonArc 2.6.16.

Top of page